Independent MMORPG · Public alpha
Player guideMy account

From the development desk

Updates from the published alpha, alongside a few stories worth looking for in the world.

Concept illustration of Tiborn’s woodland sanctuary

6 SEPTEMBER 2026 · WORLD & COMBAT

A larger Hearthmere. A sharper frontier.

Hearthmere has more room around its roads and hunting grounds. Creatures pursue around obstacles and recognise targets they cannot reach. Running behind a wall is no longer the same as ending a fight.

New characters begin with their vocation weapon. The opening contracts provide equipment as you progress. Existing characters keep their gear and saves.

The latest controls put vocation techniques on Q, E and R, flasks on 1 and 2, and interaction on F. Crafting takes a confirmed amount of time; quality depends on profession rank and recipe difficulty.

Read the current player guide →

Based on published game updates 14 and 15. Illustration: concept art.

GAME SYSTEMS · PLAYER ECONOMY

Trading comes to Hearthmere

The Auction House lists items at fixed prices in gold. Browse from anywhere, then return to Hearthmere and leave combat before making a transaction.

Each character can have up to twelve active listings. Listing is free; completed sales have a 5% fee. Cancelling and collecting also happen in town.

The planned membership model reserves player trading for accounts with full access. Those restrictions are not yet active in the current alpha.

Trial & membership details →

VOCATIONS · SPECIALIZATIONS

Nine paths, three vocations

Warriors follow Vanguard, Guardian or Warlord. Rangers choose Marksman, Beastmaster or Skirmisher. Mages pursue Pyromancer, Frostwarden or Arcanist.

At level 10, your most-invested path becomes your specialization automatically, without spending another talent point. The catalogue contains 36 talent entries for each vocation.

Compare the paths →

WORLD MYSTERY · SPOILER-FREE

The Three Silent Bells

Three chronicles belong to the same forgotten story. The game remembers the clues you find, and the words at a hidden shrine change as your understanding grows.

Read the notes you find beyond Hearthmere. This is an optional mystery; no contract requires you to solve it.

Open the atlas →
News reflects the published game on 6 September 2026. The codex retains its dated reference snapshot; later updates can change individual values.